// base class  a table-tennis
#ifndef TABLETENN0_H_
#define TABLETENN0_H_

#include <string>
using std::string;
class TableTennisPlayer
{
private:
    std::string firstname;
    std::string lastname;
    bool hasTable;
public:
    TableTennisPlayer(const std::string &fn = "none",
                      const std::string &ln = "none",
                     bool ht = false);
    void Name() const;
    bool HasTable() const
    { return hasTable; };
    void ResetTable(bool v) { hasTable = v;};
};
#endif
